
We’re extremely excited to announce the launch of
Flashpoint: Training Day, a live-action game designed and built by Uproot and produced by Xenophile Media for CTV’s hit TV series, Flashpoint.
This project has been a 14-month journey that started with an idea to blur the lines between the audience and the show. Flashpoint: Training Day places the viewer right inside the world of Flashpoint where an original storyline and the show’s cast takes the viewer through a series of tasks and missions, eventually leading them to becoming a full-fledged member of the Strategic Response Unit.
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You might remember that big debate during the early days of Flash. Many argued that it was hurting the standards-based movement for how we consume and interact with web content. Flash had to find its place in the web for it be successful without impeding the need for consistent web interaction paradigms.
It took a long time to get to a place where both technologies could find their niche. Essentially, Flash for presenting rich, motion-based media and interactions for game or utility-based experiences and standards-based HTML/CSS for content-driven news and commerce experiences.
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A recent
Ipsos Reid poll showed the average Canadian is spending more time online than watching television. To get a clear picture on how this shift in mediums affects us as technologists, we need to question exactly what people are doing on the web versus watching TV.
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When working with web typography we have always pushed standards while trying to balance a great aesthetic, starting with
sIFR and lately
Cufón, however those solutions both had significant drawbacks for us as neither was perfect. That being said neither is @font-face… yet, and not because of the usual cohorts of delayed progress. However, with the announcement that type foundries are starting to offer web fonts we are encouraged that @font-face adoption might finally be realized.
For proper @font-face embedding both IE 4+ (that’s right) and now Firefox 3.6+ are ensuring that web fonts are being delivered securely through the web and not usable on desktop systems. Where the support is lacking for both Safari and to a lesser extent – Chrome as we await a announcement hopefully about their full support of Web Open Font Format. ** Chrome supports SVG as does the iPhone, but they are both painfully slow at the moment.
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